MY CONTRIBUTION
Selected work
A film bringing together work in real time 3D, games, digital twins, XR and projection mapping.
3D art · Development · Creative technology
THE PROJECT STORY
Explore my demo reel showcasing a diverse portfolio of work across industries, highlighting expertise in 3D computer graphics, real time technologies, game development, XR experiences, digital twins, and video projection mapping. From immersive gaming environments to cutting edge interactive applications, this reel encapsulates my creative and technical journey.
CONTINUE EXPLORING
More from the portfolio.
Creative developer
Wrote software to interpret Kinect facial motion and animate a digital face in real time.
Kinect · Motion capture
Senior developer
Adapted the Caloundra digital twin for the University of the Sunshine Coast’s CAVE2 display.
Unreal Engine · Immersive display
AR developer
Developed an AR application that turns printed design drawings into interactive 3D building models.
Unity · Image tracking
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