SGSAM GHAFARIREAL TIME 3D / ART & CODE
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3D Art / Technical Art / Development

Showreel

MY CONTRIBUTION

Selected work

A film bringing together work in real time 3D, games, digital twins, XR and projection mapping.

3D art · Development · Creative technology

THE PROJECT STORY

Explore my demo reel showcasing a diverse portfolio of work across industries, highlighting expertise in 3D computer graphics, real time technologies, game development, XR experiences, digital twins, and video projection mapping. From immersive gaming environments to cutting edge interactive applications, this reel encapsulates my creative and technical journey.

CONTINUE EXPLORING

More from the portfolio.

Digital Face
Creative developer

Digital Face

Wrote software to interpret Kinect facial motion and animate a digital face in real time.

Kinect · Motion capture

UniSC’s CAVE2
Senior developer

UniSC’s CAVE2

Adapted the Caloundra digital twin for the University of the Sunshine Coast’s CAVE2 display.

Unreal Engine · Immersive display

AR for Architecture
AR developer

AR for Architecture

Developed an AR application that turns printed design drawings into interactive 3D building models.

Unity · Image tracking

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